Some blog about anything I want it to be, though mostly design stuff. Check out my website for more info: AndyKibler.com
Tuesday, October 5, 2010
Engine Proof Presentation
Nitronic's, the team I'm on, engine proof presentation went very well. I'm pretty sure that we stunned a few people as to where we were with the game, and where we planned to go. We are very close to having a prototype of the game up and running, and we're only 5 weeks into the semester. Granted, we did work on the game over the summer, and it is most definitely why we are as far as we are, but we still have a lot to do to get to first playable. We need to get the physics to feel right for the car, and we need to improve the level editor so we can quickly prototype levels. All this is going well, and hopefully we'll be able to prototype levels soon.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment